ARCore is Google’s platform for mobile augmented reality which does not require specialized hardware. As of December, it’s available on 250 million devices and powers features like Playmoji on the ...
Augmented Reality (AR) is a huge buzzword, and a topic that’s really captured the imagination of mobile app developers. In AR applications, a live view of the physical, real world environment is ...
ARCore is a Google software development kit that was first launched in 2018. Google ARCore, also known as ‘Google Play Services for AR’, allows developers to create augmented reality apps. It can have ...
Before ARCore, Google’s augmented reality efforts were based around Project Tango and devices that required specialized cameras and sensors. That platform had several dozens apps and Google is now ...
Google has taken the wraps off its answer to Apple’s ARKit–a new augmented reality development platform called “ARCore.” In a blog post, the company said it’s releasing a “preview” software ...
Google announced that 250 million devices support ARCore. Google also released ARCore version 1.6, which includes improvements to lighting and more. ARCore version 1.6 is available for developers ...
After playing around in the experimental phase, Google is bringing its ARCore augmented reality platform to its 1.0 release with availability on over 100 million Android devices. If you have a new ...
In a couple of weeks, Apple will release ARKit with iOS 11 and, overnight, hundreds of millions of Apple devices will become augmented reality-capable machines, giving developers a sort of new mobile ...
The other new ARCore apps are less exclusive — Google says they’ll work on “most” Android devices running 7.0 Nougat or newer. A new League of Legends app lets spectators watch matches unfold in their ...
With the accessibility of ARCore, moving away from Tango makes sense. But Google notes that its first venture into AR helped make ARCore possible. Google showed off what ARCore can do earlier this ...
A few months ago at WWDC, Apple unveiled ARKit, the company's first-ever attempt at an augmented reality platform. With it, developers could weave AR apps with relative ease, especially since any iOS ...