CryENGINE 3 was on display at E3 2012, and could have serious ramifications for game development in general. Crytek was also sure to explain how they distinguish themselves from their competitors.
A few years ago, Crytek put together a little demo for NVIDIA to show off what the GeForce 3 could do at the time. They had such an impressive engine and demo, Crytek decided to make it into a full ...
Physically Based Shading – In contrast to traditional observational based shading seen in most real-time game engines, CRYENGINE's brand new Physically Based Shading model simulates the interaction ...
SolarFall games has just unveiled a new video for Umbra, its new CryEngine 3-powered RPG that makes great use of Quixel's more-than-impressive Megascans technology. The studio explains: "This video ...
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