Games-based activities foster active, relaxed learning and collaborative problem-solving. Rebecca Andrew and Sam Chadwick offer guidance on how to design and tailor them to suit a range of needs ...
A large, international study shows that problem-based learning is more effective than standard instruction in math and science, and a national survey confirms that students, parents and teachers all ...
The Hechinger Report covers one topic: education. Sign up for our newsletters to have stories delivered to your inbox. Consider becoming a member to support our nonprofit journalism. At the Hiidenkivi ...
Forbes contributors publish independent expert analyses and insights. CEO & Co-author of Mastery - Why Deeper Learning is Essential... Imagine a sales team being trained on an innovative new product—a ...
McGraw-Hill Education has added more than 50 game-based learning activities to its digital course materials. The company worked with Muzzy Lane Software to develop simulations that "provide ...
Active learning puts students at the center of the learning process by encouraging them to engage, reflect, and apply what they’re learning in meaningful ways. Rather than passively receiving ...
Learn how museum educators at the Smithsonian are going all in with game mechanics for learning and embracing the playful, experimental side of education through the structure of familiar games.
Brady Krien is a Ph.D. candidate in English Literature at the University of Iowa where he teaches in the Department of Rhetoric and serves as the Humanities Graduate Teaching Fellow in the Center for ...
At the Hiidenkivi Comprehensive School near Helsinki, Finland, students don’t spend all their time learning what other people have discovered. They set out to discover new things on their own. The ...