AI has been an increasingly popular marketing tool in video game graphics lately. NVIDIA uses it with their DLSS, for instance, which allows them to offer a significant performance boost when running ...
14don MSN
Nvidia says neural rendering is the way that graphics ought to be, so will it abandon rasterization?
Expect a lot more DLSS, too.
Morning Overview on MSN
Nvidia’s CEO says neural rendering is the future of GPUs and all graphics
Nvidia’s latest pitch for the future of graphics is not about more polygons or higher memory bandwidth, it is about teaching ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Intel recently unveiled a deep learning system that turns 3D rendered ...
Google LLC is equipping Chrome with an implementation of WebGPU, a new technology that allows browsers to render graphics and run machine learning models faster. The company announced the update on ...
In 3D graphics rendering, the stages required to transform a three-dimensional image into a two-dimensional screen. The stages are responsible for processing information initially provided just as ...
Otoy has launched its Octane X graphics rendering engine on the Mac App Store with support for all Macs running macOS Big Sur, including M1 models. First debuted at WWDC 2019, Octane X is an update on ...
The first public preview of the Octane X graphics rendering engine is now available to Mac users on macOS Catalina, with a wider rollout coming later in 2020. Octane X is a new version of Otoy's ...
Ok so a PC game generally renders as many frames physically possible a second.<BR><BR>Does a console like say the Xbox render the same way i.e..<BR><BR>Does it render as many frames as possible and ...
At the birth of the computer era, the IBM PC became the standard computer in large part due to its modular architecture with interchangeable components. Like the original IBM, every modern PC's ...
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