Right after the second check point though there's a column that Sonic can latch onto, climb, and use two posts to reach a sun medal. The third checkpoint in this tower starts with some posts and poles ...
On the short transition after the rails, watch out for the large gap in the floor. Go wide right or use the ramp on the left to avoid it, then hit the next check. The ceiling begins to lower, so speed ...
Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.