Anthony Taormina is an original member of the Game Rant team, having been part of the publication for 15 years. He coordinates content for all facets of the site and manages its social media, PR, and ...
Stasis is f**king gross. I don't know how else to put that. But developers the Brotherhood—improbably, given the game's polish, a two-brother team!—do some extremely clever things within familiar ...
GameSpot may get a commission from retail offers. The new trailer shown at Gamescom gave us a little more detail about the three new subclasses Stasis will bring to the game, and a look at some of the ...
STASIS, last year’s isometric point-and-click horror-a-thon, was a game that slipped my radar when it released on Steam, even though it’d been in development for quite some time. But it was great.
Stasis, the 2D isometric, point-and-click sci-fi horror adventure game from Johannesburg-based developer, The Brotherhood, will release at the end of the month. The project was a Kickstarter success ...
The sci-fi horror point-and-click adventure game is getting a standalone story update “CAYNE: A STASIS STORY” by the end of 2016. STASIS released way back at the end of August 2015, and it ended ...
Destiny 2's Crucible players do not care for the space game's Stasis subclasses. Bungie introduced the new subclasses in Beyond Light last year, and while they've proven effective at allowing players ...
One of the more unique adventure games coming from new studio The Brotherhood will be looking for funding at the end of October. After three long years of production and team building, Stasis will be ...
Andrea is an editor at Game Rant, where she has been writing professionally about video games for nearly three years. She became a gamer for life at 7, thanks to a copy of Pokemon Red and her Game Boy ...
Stasis, an indie sci-fi horror game currently underdevelopment has released a new teaser trailer of its upcoming game which which reveals a little more about the gameplay, and from the brief look ...
What would you get if you dropped space's unluckiest engineer, Isaac Clarke, into an old-school, isometric Fallout? As it happens we've run just such an experiment using a top-secret machine and think ...