It turns out that rendering stereoscopic 3D images is not as simple as slapping two slightly different views side-by-side for each eye. There’s lots of nuance that goes into rendering a proper 3D view ...
Valve says that Steam Frame won’t be able to display traditional (‘flat’) games in stereoscopic 3D at launch, but they are looking into the feature for future development. The announcement of Steam ...
The rendering of still and moving images with lifelike depth, such as a 3D movie. Depending on the technology, the viewer may be required to wear eyeglasses or not. For details, see 3D visualization ...
January 12, 2009 Today's 3D games are already programmed to take depth of field into account as part of their game world graphics rendering. Your graphics card already knows exactly how far away the ...