A pocket-ready 171-inch virtual display with a 240 Hz refresh rate and a lightweight wearable design that reimagines ...
Small study finds paraplegics partially recover thanks to VR. — -- Virtual reality may mostly be used for gaming or entertainment, but researchers have discovered a stunning side-effect that ...
Imagine the possibilities of applying extended reality technology to higher education. Instead of sitting through a lecture or reading from a textbook about art history, students could be whisked away ...