Audiokinetic has updated its Wwise audio middleware software with compatibility with Dolby’s Atmos technology. Atmos allows developers to position object-based audio anywhere within a 3D space – ...
In this tutorial, Audiokinetic shows users how to integrate a sound into your game with its audio tool suite Wwise. The video uses the example of adding a gunshot sound to an animation sequence, and ...
Sony Interactive Entertainment is making an acquisition to beef up its game-development toolkit. The publisher revealed that it is buying sound-engineering firm Audiokinetic. As part of this deal, ...
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