For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
Abstract: There are two mainstream approaches for object detection: top-down and bottom-up. The state-of-the-art approaches are mainly top-down methods. In this paper, we demonstrate that bottom-up ...
The Interaction System Toolkit is a collection of versatile scripts for creating interactive objects within your Unity projects. Whether you want to create objects that can be picked up, trigger ...
Abstract: In object detection, an intersection over union (IoU) threshold is required to define positives and negatives. An object detector, trained with low IoU threshold, e.g. 0.5, usually produces ...